Adaptive Swarm (Necrolord Ability) jump range has been increased to 50 yards (was 25 yards) and will now jump to a friendly target if it expires on a friendly target and there are no valid hostile targets within 50 yards.The Well-Honed Instincts conduit is now categorized for all specs (was Guardian only).Discover 4 new Travel Form appearances with 2 color variations each.Dancing with Fate (Conduit) damage effect increased by 650%.
Blind Faith (Kyrian Runecarving Power) now grants 1% Versatility (was 1% Mastery) and 10 Fury when a Lesser Soul Fragment is consumed while Blind Faith is active.Sinful Brand (Venthyr Ability) cooldown has been reduced to 45 seconds (was 1 minute).Debilitating Malady (Conduit) effect increased by 600%.Impenetrable Gloom (Venthyr Conduit) damage effect increased by 50%.Withering Ground (Night Fae Conduit) effect increased by 50%.Shackle the Unworthy (Kyrian Ability) damage reduced by 10%, but now has a 100% chance to spread to nearby enemies when triggered (was 50%).Storm Elemental’s (Talent) Eye of the Storm.Spirit Bomb (Talent) now deals reduced damage beyond 5 targets (previously was soft-capped at 20 targets).Reanimated Shambler (Runecarving Power).As always, tuning will change as a result of this shift over the next few weeks based on your feedback from the PTR. This solution means these abilities and their relative classes will still have a very strong niche against packs of 4-6 enemies. This means that while the overall damage done by the ability increases with the number of targets, the individual damage done to each target will decrease.
#Wow legion ptr broken shore quest full#
For many of the abilities that underwent the change from uncapped to a strict target cap in 9.0, we’re converting the damage to “reduced damage beyond 5 targets.” This means that the ability will deal full damage against 5 targets, then reduced damage to each additional target beyond 5. We’ve received a lot of feedback that these abilities not hitting enemies in their range in any way creates a feel problem for WoW combat but is also an issue for trivial encounters like farming legacy content.Along with other changes, we set out to move away from “pull as many enemies as possible, use all your cooldowns and delete them” as the predominant strategy across various forms of content. The abilities that remained “uncapped” were generally ones that offered lower damage over a longer period of time (e.g. 3-5 enemies) and communicating that strength clearly in the tooltips. 15-20 enemies) while also increasing their effectiveness against fewer targets (e.g. Players often refer to these changes as the “AOE target cap.” Our intention was to reduce the effectiveness of burst AOE buttons against large target counts (i.e. Developers’ note: With the launch of Shadowlands, we reduced the maximum number of targets that several abilities could hit specifically to address a few gameplay problems related to pulling a large number of enemies in dungeons.The following area-of-affect abilities are no longer maximum target capped and instead deal reduced damage beyond 5 targets: (These features will be available in a later PTR build).This does not apply to Shaman’s Reincarnation or Warlock’s Ritual of Doom. All cooldowns of 2 minutes or longer now reset at the end of raid encounters or when starting a Mythic+ dungeon (was 3 minutes or longer cooldowns).Added weather effects in Stormwind and Orgrimmar.After accepting the dungeon quest, speak to the NPC again to choose to skip the quest.